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Pets

Life in the valley

Creatures of legend that hatch from charms and fight beside you.


Your first pet

Pets come from level 50. Each one is a creature from an old legend somewhere in the world, and each one is made, never bought or won by chance:

  1. Build a Hatching Stone at a workbench.
  2. Craft the pet's charm at the Hatching Stone. Each charm needs materials from its pet's own land, and the Hatching Stone has to stand in that land. The Snapping Turtle Hatchling, the Jackalope and the Clay Golem are made at home in the Riverlands, and the Baby Kraken's charm can be made anywhere. From level 70 a charm also needs a trophy from one of the big bosses.
  3. Use the charm. The pet hatches in your den 2 hours later, even while you are away from the game.
  4. Call it. Your first pet comes out by itself. After that, open the character menu (Tab), turn to PETS, pick a pet and press CALL.

You can own every pet, but each one only once. A charm is an ordinary item, so a second charm of a pet you already have can go to a friend.

Whose legends?

The pets come from stories told all over the world: the Jackalope from the American West, the Clay Golem from Jewish folklore, the Qilin from China, the Phoenix from Egypt and Greece, and the Griffin from ancient Greek and Persian legend. A few, like the Snapping Turtle Hatchling, the Tapir Calf and the Sheepdog Pup, are simply real animals with a charm of their own. The names belong to everyone; how they look in the game is its own.

One pet at a time

One pet comes out with you. It follows you, flies or swims beside you, and helps only in fights you are already in: it goes for the creatures that attack you and the ones you hit, and it never starts a fight. Its hits count as yours, for XP and loot.

  • The bond. Creatures never attack your pet. Instead it takes a share of every hit aimed at you: a tank takes 40%, the others 10%, and more while a tank's guard skill is up.
  • Fainting. If its health runs out, it faints and rests for 1 min, then comes back. Out of a fight it heals by itself.
  • Perks. Every pet also helps outside fights. The table at the bottom lists what each one does.

Growing up

Your pet gains XP when you cleanse a creature it helped with, and it can't pass your own level.

  • Young at first: it knows its first skill.
  • Grown at pet level 30: it learns its second skill.
  • Ascended at pet level 60: its skills recharge 25% faster, and it grows bigger.

Its health and its hits are a share of yours, and the share grows a little with each of its levels.

The Monster's second pet

A Monster can call a second pet for 15 min at full strength (CALL AS SECOND on the Pets page). Then it goes home, and the second call recharges for 20 min. Sending it home early starts the recharge at once.

On screen

  • Pet frames on the left of the screen show each pet that is out, under your party's frames: its health and level, and for a second pet the time it has left. Click a frame to open that pet's page.
  • The Pets page shows every pet you know of. Ones you haven't made yet are shadowed, with the level their charm needs, or "Ready to craft" when you carry everything for it. Pick one to see its legend, both skills, its perk, its numbers in a fight and its charm's recipe.
  • The Sun Guardian marks treasures within 60 m (sunken chests, fossil beds, amber, dragon eggshells, pearl beds and moonstone) and the landmarks you haven't found yet within 150 m on your minimap, inside a gold ring.

The fifteen pets

PetSkills and perkIts charm
Snapping Turtle Hatchling
The real snapping turtle
Fighter
Shell Spin · River Grab
20 s more air under water and +8 fishing.
Snapping Turtle Hatchling Charm
from level 50, at a Beast Altar in Riverlands
Jackalope
American folklore
Fighter
Antler Dash · Burrow Pop
Drops fly to you from twice as far.
Jackalope Charm
from level 50, at a Beast Altar in Riverlands
Clay Golem
Jewish folklore
Tank
Stone Roar · Rock Wall
+10 shielding: you block like a seasoned knight.
Clay Golem Charm
from level 50, at a Beast Altar in Riverlands
Griffin
Ancient Greek and Persian legend
Fighter
Talon Dive · Wind Gust
Hold jump in the air and it carries you: you glide gently down.
Griffin Charm
from level 70, at a Beast Altar in Autumn Woods
Tapir Calf
The real tapir
Support Energy
Soothing Lullaby · Calming Presence
Sleep in your bed with it as your pet: Well Rested fills twice as fast.
Tapir Calf Charm
from level 70, at a Beast Altar in Glowcap Hollow
Yeti
Himalayan folklore
Tank Ice
Snowball Barrage · Ground Pound
30% less damage from ice and cold.
Yeti Charm
from level 70, at a Beast Altar in Frostlands
Ember Fox
A fire fox of old tall tales
Caster Fire
Ember Flick · Dazzling Dash
Lucky nose: one creature in seven you cleanse drops a second helping of loot.
Ember Fox Charm
from level 90, at a Beast Altar in Glowcap Hollow
Sun Guardian
A sunstone clockwork guardian
Support Holy
Sun Ray · Puzzle Lock
Shows the landmarks and treasures near you on your minimap.
Sun Guardian Charm
from level 90, at a Beast Altar in Sunscorch Desert
Baby Kraken
Norse sea legend
Support Ice
Ink Cloud · Tentacle Hold
Your canoe goes 40% faster and 20 s more air under water.
Baby Kraken Charm
from level 90, at a Beast Altar anywhere
Salamander
European alchemy's fire spirit
Fighter Fire
Flame Lick · Lava Trail
You cross burning lava crusts unharmed.
Salamander Charm
from level 90, at a Beast Altar in Ember Wastes
Sheepdog Pup
The real farm sheepdog
Tank
Herding Snap · Loyal Bark
30% less damage from Decay, and a warning when a boss is near.
Sheepdog Pup Charm
from level 100, at a Beast Altar in Zombie Land
Qilin
Chinese legend
Support Holy
Blessing · Purify
Creatures 15 or more levels below you leave you alone.
Qilin Charm
from level 100, at a Beast Altar in Primeval Isle
Unicorn
European legend
Healer Holy
Horn Mend · Rainbow Charge
+15% XP for every creature you cleanse.
Unicorn Charm
from level 110, at a Beast Altar in Frostlands
Phoenix
Ancient Greek and Egyptian legend
Healer Fire
Rekindle · Ash Rebirth
A warm light round you at night, and +2 health a second.
Phoenix Charm
from level 120, at a Beast Altar in Ember Wastes
Dragon Wyrmling
Dragon legends the world over
Caster Fire
Dragon Breath · Wing Buffet
+10% to all your damage.
Dragon Wyrmling Charm
from level 130, at a Beast Altar in Dragonfire Isle
???
A secret creature
For those who explore: somebody in the valley knows more.
Not every pet is on this list

They say a certain Frostlands knitter keeps something special... for those who test her patience.