Classes
Everyone starts as a rookie. At level 8 you choose one of five classes at Mira's Class Shrine in the village. Each class learns eight abilities (at levels 8, 12, 20, 30, 40, 50, 65 and 80), four on the keys at a time, and has its own gear and one thing only it can gather. You can try each class at its totem from level 3, and change your mind once for free before level 15.
KnightGuard, taunt, shoveMagePurify, heal, freezeShooterShoot, mark, plantNinjaDash, climb, diveMonsterCall, stomp, digRookieEveryone starts here
Spells every class learns
| Icon | Ability | Level | Cost | Wait | What it does |
|---|---|---|---|---|---|
| Patch UpHeal | Level 8 | 25 mana | 25 s | Bind your scrapes with a leaf: heal 15% of your health at once and 3% a second for 5 s. Every class learns it.Cost 37 at 50, 50 at 100, 64 at 200. | |
| GlowlightLight | Level 10 | 10 mana | 20 s | A warm glow floats round you for two minutes: see the path at night (everyone nearby sees it too).Cost 15 at 50, 20 at 100, 26 at 200. | |
| QuickstepMove | Level 20 | 20 stamina | 30 s | Light feet: move 35% faster for 6 s. Good for getting away.Cost 29 at 50, 40 at 100, 51 at 200. |
Changing class
After the free change, a Change of Heart at the shrine costs coins: 780 coins at level 15, 1,120 coins at level 20, 1,920 coins at level 30, 4,000 coins at level 50, 12,000 coins at level 100. You keep your level and your items.









