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Zombie Land

Levels 70–100

Misty graveyards and black bogs where the Gloom woke the dead. Zombies shamble, bones rattle; holy and fire light the way.


What it is like

WhereA continent about 1.5 km across, across the sea; its middle is about 3.9 km from the village. Its towns are lantern-lit refuges with basalt houses and a brazier in the square, and their trading posts are kept by Morel the Toad.
DangerCreature levels 70–100, climbing from the harbour side (the coast facing the village) to the far side. More at night, on glacier peaks and in volcano craters.
Looks likeGrey-green grass, crooked dead trees, leaning gravestones and old crypts, with black bogs in the hollows between the hills.
WeatherA low, green-grey graveyard mist under a dim sky.
MusicThe Glowcap Hollow's music box and glassy hum, heard through the mist.
GroundGraveyard earth on the hills and soft, wet bog below them.
Region namesGravewood Moor, Rattlebone Barrows, Mournmist Graveyard, Hollowgrave Fen…

Watch out

  • Shamblers come in groups of two to four, and their grip slows you down.
  • Grave Wisps only come out at night, and they throw decay magic from a distance.
  • Bog Lurkers wait in the bog water for anyone who wades in.
  • The Grave Knight guards the old crypts on the graveyard hills.
  • Mortimer the Grave King rises from his tomb when the crypt bell tolls.

Who lives here

Treasures and materials

What grows and lies here

ThingGather withGives
GravestonepickaxeStone Old Bone Grave Dust

Tips

  • Everything here is weak to holy light and fire, and shrugs off decay magic: leave the decay spells at home.
  • The zombies here are cartoon zombies. Cleansed, they sigh, stretch and wander off to rest.
  • Gravestones give stone, and sometimes an Old Bone or a pinch of Grave Dust.

Pictures from the game