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Frostlands

Levels 60–95

Snowfields, pine woods and glacier peaks; the lakes freeze hard enough to walk on. Pack warm.


What it is like

WhereA continent about 1.6 km across, across the sea; its middle is about 2.5 km from the village.
DangerCreature levels 60–95, climbing from the harbour side (the coast facing the village) to the far side. More at night, on glacier peaks and in volcano craters.
TownsSafe towns with stations and a trading post kept by Nils the Snow Hare
Looks likeSnowfields, snowy pine forests, ice spikes and glacier peaks. Lakes and rivers freeze hard enough to walk on. The taiga woods are tall snowy spruces and pines, with stands of golden larches and frost birches (white bark, frosty mint leaves) and snowberry bushes underneath; the woods open into clearings of snow drifts and heather. Out on the open tundra stand lone mountain pines bent by the wind, low dwarf junipers with blue berries, arctic willows with silver catkins by the water, mounds of purple frosted heather and patches of lichen and moss. Icy boulders with icicles and piles of shattered shale break through the snow, and far out on the glaciers stands, now and then, a cluster of tall ice shard spires: a landmark you can see from far away. Fell spruces, pines and larches for logs, pine cones and resin, birches for logs and a little fibre; press E at a dwarf juniper for berries. Cut snowberry bushes, willows and heather for fibre (heather now and then gives violet petals), pick lichen for fibre and sometimes a mushroom, and pull the grass out of a snow drift. Break icy boulders with a pickaxe for stone and ice shards (a frost crystal, rarely) and shale for stone, flint and gravel.
WeatherSnowfall under a pale blue light.
MusicGlass bells over a gusty wind with tinkling ice.
GroundSnow and ice; frozen water is a solid sheet you can walk across.
Region namesFrostfang Tundra, Whitewind Steppe, Icebloom Reach, Snowveil Wilds…

Watch out

  • A Frost Blob's bite leaves a chill that slows you.
  • On glacier peaks creatures are 2 levels (and a tenth) stronger.
  • The Shiver Golem's pound freezes the ground round it: step out of the ring.
  • The Rime Wyrm sweeps its tail across the ice fields.
  • Frostmaw the Rime Matriarch, mother of the rime wyrms, coils in the ice on the far side of the Frostlands.

Who lives here

Treasures and materials

What grows and lies here

ThingGather withGives
Snowy SpruceaxeLog Stick Resin Pine Cone Pine Sapling
Snowy PineaxeLog Stick Resin Pine Cone Pine Sapling
Mountain PineaxeLog Stick Resin Pine Cone Pine Sapling
Golden LarchaxeLog Stick Resin Pine Cone Pine Sapling
Frost BirchaxeLog Stick Plant Fibre
Dwarf JuniperaxeLog Stick Resin Jungle Berries
Frost Berry BushaxePlant Fibre Stick Frost Berries
Snowberry BushaxePlant Fibre Stick
Arctic WillowaxePlant Fibre Stick
Frosted HeatheraxePlant Fibre Violet Petals
Lichen Carpetsickle or handsPlant Fibre Mushroom
Snow Driftsickle or handsPlant Fibre
Frozen Reedssickle or handsReed Ice Shard Plant Fibre
Ice SpikespickaxeIce Shard Frost Crystal
Icy BoulderspickaxeStone Ice Shard Pebbles Frost Crystal
Shattered ShalepickaxeStone Flint Gravel
Snowy BoulderpickaxeStone Flint Pebbles
Ice Shard Spireshands (E), tier 3+

Tips

  • Ice spikes give ice shards and, now and then, a frost crystal.
  • The ice shard spires can't be broken: they stand far out on the glaciers as a landmark to find your way by.
  • Frost berries are sweet: many plants turn starch into sugar in the cold.
  • Wolf pelts and frost crystals make Frostwalker Boots.

Pictures from the game