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Amulets and pendants

Charms that heal, guard or turn your luck. 16 items. Levels 8 to 150.

NameLevelSlotClassPowers and bonusesValue
Shell Necklace8NeckEveryone+10 health57
Pearl Charm12NeckEveryone+15 health; +30 mana; +1 health a second (while fed)90
Sea Glass Pendant14NeckEveryone+15 mana; +0.8 mana a second (while fed); +10 seconds of air under water117
Scarab Charm15NeckEveryone+15 health; +15 health each time a creature you fought is cleansed129
Glyph Pendant25NeckEveryone+25 mana274
Mothwing Pendant28NeckEveryone+40 mana; Draws 4% of the damage you deal as mana650
Emberheart Amulet36NeckEveryone+50 health; Draws 4% of the damage you deal as health2,553
Amulet of Clear Water40NeckEveryone+60 health; +60 mana; +2 health a second (while fed)3,007
Glacier Heart40NeckEveryone+60 mana; +3 mana a second (while fed); +1 magic level3,007
Moon Amulet40NeckEveryone+30 health; +30 mana564
Amber Amulet45NeckEveryone+80 health; +3 health a second (while fed); +20 health each time a creature you fought is cleansed3,614
Tyrant's Tooth50NeckEveryone+120 health; Draws 6% of the damage you deal as health; +30 health each time a creature you fought is cleansed10,656
Tide Amulet60NeckEveryone+50 health1,065
Sun Amulet100NeckEveryone+90 healthMarket
Titan Amulet150NeckEveryone+150 health; +100 manaMarket
Titan's Tear150NeckEveryone+300 health; +300 mana; +4 health a second (while fed); +3 mana a second (while fed)60,842