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Mortimer the Grave King

World boss
Zombie LandWorld bossDecay attacks

Field notes

The first knight of the old crypts, king of every zombie in the land. The bell of his crypt tolls when he rises; holy light and fire bring him down.


Where it lives

A lair on the far side of the Zombie Land, on the hardest ground, away from the harbour. It rises when someone comes within 90 m, sinks back a minute after everyone has left, and returns a game day after it is calmed. It is as strong as the top of its land's level band.


How to calm it

Weak to (takes more): Holy +60%Fire +30%Earth +20%

Tough against (takes less): Decay −70%

Its attack: the claw sweep. It is slow to wind up (wind-up 1.1 s, then 1.9 s before the next).

How to dodge

Mortimer the Grave King is weak to holy and fire but shrugs off decay. It's slow to wind up its claw sweep: stay behind them, and back away when the steam starts to hiss.

Combat and elements guide


What it leaves behind

ItemChanceHow many
Grave King's Crown100%1
Rusty Plate100%4–8
Crypt Candle100%3–6
Ecto Goo80%2–4

Plus orange coins for everyone who helped, now and then a potion, and sometimes gear. Everyone in your party within 40 m gets their own roll.

Ask about Mortimer the Grave King on the forum