Bone Bat
Level 2+Field notes
A bat made of rattling little bones. It swoops out of the crypts at dusk.
Where it lives
Zombie Land, in Graveyard, Bog. Seen from level 2. Its level depends on where you meet it: at home, how far from the village you are; on the other lands, that land's band, lowest near the harbour side. It is stronger at night. Comes in groups of 2 to 3. Stronger ones are called Murky Bone Bat (level 15+), Deep Bone Bat (level 40+), Elder Bone Bat (level 80+).
How to calm it
Weak to (takes more): Holy +60%Fire +30%
Tough against (takes less): Decay −70%
Its attack: the swoop. It is quick (wind-up 0.5 s, then 2.2 s before the next).
Bone Bats are weak to holy and fire but shrug off decay. They're quick with their swoop: keep moving as they rise, and they'll dive at empty ground.
Cleansed, it bursts into clean water and leaves.
What it leaves behind
| Item | Chance | How many |
|---|---|---|
| Old Bone | 35% | 1 |
| Grave Dust | 30% | 1 |
Plus orange coins for everyone who helped, now and then a potion, and sometimes gear. Everyone in your party within 40 m gets their own roll.
Numbers
By level
| Level | Health | Attack | XP |
|---|---|---|---|
| 2 | 28 | 6 | 33 |
| 5 | 47 | 8 | 48 |
| 10 | 85 | 13 | 71 |
| 20 | 180 | 22 | 119 |
On a normal world. Elites (5% of creatures from level 6) have ×2.2 health, ×1.4 attack and give ×3 XP. World settings can make creatures gentler or fiercer.

Old Bone
Grave Dust