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Grave Wisp

Level 6+
Zombie LandGloom creatureDecay attacksNight only

Field notes

A swirl of cold green mist that floats over the bogs at night. People once told stories of will-o'-the-wisps leading travellers astray.


Where it lives

Zombie Land, in Graveyard, Bog. Seen from level 6. Its level depends on where you meet it: at home, how far from the village you are; on the other lands, that land's band, lowest near the harbour side. It is stronger at night. Only comes out at night. Stronger ones are called Murky Grave Wisp (level 15+), Deep Grave Wisp (level 40+), Elder Grave Wisp (level 80+).


How to calm it

Weak to (takes more): Holy +60%Fire +30%Energy +30%

Tough against (takes less): Decay −70%Earth −40%

Its attack: the sparks. It is steady (wind-up 0.8 s, then 2.6 s before the next).

How to dodge

Grave Wisps are weak to holy and fire but shrug off decay. Watch for their sparks: step sideways when they glow, and the sparks fly past. They only come out at night.

Cleansed, it bursts into clean water and leaves.

Combat and elements guide


What it leaves behind

ItemChanceHow many
Ecto Goo50%1–2
Crypt Candle3%1

Plus orange coins for everyone who helped, now and then a potion, and sometimes gear. Everyone in your party within 40 m gets their own roll.


Numbers

By level

LevelHealthAttackXP
6741566
101152090
2024535150
3041351210

On a normal world. Elites (5% of creatures from level 6) have ×2.2 health, ×1.4 attack and give ×3 XP. World settings can make creatures gentler or fiercer.

Ask about Grave Wisp on the forum