TATAZO Wiki home

Rattlebones

Level 3+
Zombie LandGloom creature

Field notes

A skeleton that clatters about looking for its other sock. Heavy blows knock it to pieces; it hates sunlight and holy light.


Where it lives

Zombie Land, in Graveyard. Seen from level 3. Its level depends on where you meet it: at home, how far from the village you are; on the other lands, that land's band, lowest near the harbour side. It is stronger at night. Comes in groups of 1 to 3. Stronger ones are called Murky Rattlebones (level 15+), Deep Rattlebones (level 40+), Elder Rattlebones (level 80+).


How to calm it

Weak to (takes more): Holy +60%Fire +30%Earth +30%

Tough against (takes less): Decay −70%Ice −20%

Its attack: the charge. It is steady (wind-up 0.6 s, then 2.2 s before the next).

How to dodge

Rattleboneses are weak to holy and fire but shrug off decay. Watch for their charge: sidestep when they lower their heads, then hit back while they catch their breath.

Cleansed, it bursts into clean water and leaves.

Combat and elements guide


What it leaves behind

ItemChanceHow many
Old Bone60%1–3
Rusty Plate8%1

Plus orange coins for everyone who helped, now and then a potion, and sometimes gear. Everyone in your party within 40 m gets their own roll.


Numbers

By level

LevelHealthAttackXP
344946
5601257
101081886
2022931144

On a normal world. Elites (5% of creatures from level 6) have ×2.2 health, ×1.4 attack and give ×3 XP. World settings can make creatures gentler or fiercer.

Ask about Rattlebones on the forum