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Frostmaw the Rime Matriarch

World boss
FrostlandsWorld bossIce attacks

Read its tale: The Rime Wyrm's Long Trail

Field notes

Mother of the rime wyrms, as long as a river. Its breath freezes waterfalls mid-fall; fire is the only thing it fears.


Where it lives

A lair on the far side of the Frostlands, on the hardest ground, away from the harbour. It rises when someone comes within 90 m, sinks back a minute after everyone has left, and returns a game day after it is calmed. It is as strong as the top of its land's level band.


How to calm it

Weak to (takes more): Fire +50%Energy +10%

Tough against (takes less): Ice −80%

Its attack: the claw sweep. It is slow to wind up (wind-up 1.1 s, then 1.9 s before the next).

How to dodge

Frostmaw the Rime Matriarch is weak to fire and energy but shrugs off ice. It's slow to wind up its claw sweep: stay behind them, and back away when the steam starts to hiss.

Combat and elements guide


What it leaves behind

ItemChanceHow many
Frostmaw Fang100%1
Ice Shard100%4–8
Frost Crystal100%3–6
Scale80%2–4

Plus orange coins for everyone who helped, now and then a potion, and sometimes gear. Everyone in your party within 40 m gets their own roll.

Ask about Frostmaw the Rime Matriarch on the forum