TATAZO Wiki home

Shiver Golem

Level 12+
FrostlandsGolemIce attacks

Glacier ice that walked downhill one winter and never went back up.

Field notes

Glacier ice that the Gloom taught to walk. Its pound freezes the ground round it: step out of the ring.


Where it lives

Frostlands, in Taiga, Glacier. Seen from level 12. Its level depends on where you meet it: at home, how far from the village you are; on the other lands, that land's band, lowest near the harbour side. It is stronger at night. Stronger ones are called Murky Shiver Golem (level 15+), Deep Shiver Golem (level 40+), Elder Shiver Golem (level 80+).


How to calm it

Weak to (takes more): Fire +45%

Tough against (takes less): Ice −70%Earth −20%

Its attack: the ground pound. It is slow to wind up (wind-up 1.1 s, then 2.8 s before the next).

How to dodge

Shiver Golems are weak to fire but shrug off ice. They're slow to wind up their ground pound: step back out of the ring when they raise their arms. Their hits slow you down, so keep your distance.

Its hits slow you down (50% for 3 s).

Combat and elements guide


What it leaves behind

ItemChanceHow many
Ice Shard80%2–5
Stone50%2–4
Frost Crystal25%1
Iron Ore20%1–2

Plus orange coins for everyone who helped, now and then a potion, and sometimes gear. Everyone in your party within 40 m gets their own roll.


Numbers

By level

LevelHealthAttackXP
1265152230
201,14579338
301,926115473
504,008198742

On a normal world. Elites (5% of creatures from level 6) have ×2.2 health, ×1.4 attack and give ×3 XP. World settings can make creatures gentler or fiercer.

Ask about Shiver Golem on the forum