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Auto-attack, target lock and bite

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Choose a creature, keep your aim, and let Tatazo fight with care.


A calm path through a hard fight

You spot a Gloom creature near a bridge. Choose it once, step clear of its charge, and Tatazo keeps his focus while you watch the ground and help your friends. That is what target lock and auto-attack are for.

Choose how much help you want

Clicking a creature can lock it as your target. With Target lock on, it stays your target until it is cleansed or you clear the lock. With Auto-attack on, Tatazo moves into reach when he can and keeps attacking the locked creature.

Both choices live in Settings → Game, and the round buttons beside the hotbar can change them while you play.

SettingWhen it is onWhen it is off
Target lockYour chosen creature stays targetedEach click is a single attack
Auto-attackTatazo follows up on a locked targetEach click makes a single attack

You are still in charge. Steer Tatazo away whenever you need to dodge. If follow is turned off, auto-attack waits when the creature is out of reach.

Kind limits on a fight

There is no fighting in a safe zone. Auto-attack also leaves animals alone until you strike first. In gentle worlds, creatures that do not attack first get the same care. Training dummies, bosses and Gloom creatures can be chosen right away.

If Tatazo has a usable weapon in his Hand gear slot, he draws it for an attack. If he has no weapon there, he bites. His bite is a real close-range attack that grows as he grows, so an empty hand never leaves you helpless.

Use target lock for a creature you want to keep in view, not for a crowd. Watch its warning move, step aside, and let Tatazo return to the target when it is safe.

Where next

Read Combat and elements for creature warnings, weapons and elements. If you want a peaceful break, try the Calm Aura. Playing with friends? Level sync and parties explains how a party shares the journey.