Pip the River Trader
More guidesThe friendly otter who brings goods to your world's market board, and buys fairly priced things when few players are around.
A little barge bumps against the market steps. An otter in a patched blue scarf hops out, whistling, and pins three new notes to the board: a coil of rope, a bundle of feathers... and a Wildheart Staff. That's Pip the River Trader. Pip never stays long, and you never know what Pip will bring next.
What Pip does
Pip travels from world to world, trading kindly. On your world's market board, Pip does two things:
- Brings goods. Every 5 to 15 minutes, Pip lists what a hunter would bring home from about 12 cleanses of one kind of creature. Everyday things show up all the time. Rare finds show up about as often as they drop in the wild. Master gear is just as rare as it is out there (see Lucky drops and rarity).
- Buys fairly priced things. Every 10 to 30 minutes, Pip looks at players' listings. If yours is priced fairly and nobody has bought it for 30 minutes, Pip may buy it. You're paid like any sale, even when you're not playing.
Pip's goods fit who's playing: Pip hunts near the levels of the players online.
Pip's prices
Pip asks close to what the thing sold for on your world this week, from 95% to 120% of it. If nobody has sold one yet, Pip uses its usual price. Two promises:
- Pip never undercuts you hard. Pip's price stays above 95% of the cheapest player's price for the same thing.
- Pip's prices stay inside the market's fair price range, like everyone's.
Pip's promises to sellers
| Pip buys when your price is | at most 90% of the fair price |
| Pip waits before buying | 30 minutes, so players get the first chance |
| Pip spends each day, in your world | up to 2,500 coins |
| Pip spends on one seller each day | up to 800 coins |
Pip's purchases don't change the week's prices. Nobody can push prices up or down by selling to Pip.
Never too many, never empty
Pip keeps the board lively without crowding it. Pip's notes are at most 50% of the board, and never more than 60 at once. When players list only a few things, Pip still keeps up to 24 notes, so there's always something to look at. What Pip buys from players comes back onto the board later, so goods keep moving from hand to hand.
Pip's notes change all day. A tier you've been hunting for weeks might turn up between two coils of rope. Pop by the board whenever you pass through the village, and sort by Newest first to see what Pip just brought.
Where next
Walk to the market board and look for Pip's name on the notes. Read how selling and the fair price range work in The market and trading, why master gear has no fixed price in Lucky drops and rarity, and where coins come from in Orange coins: earning and spending.
