Abilities
| Icon | Ability | Level | Cost | Wait | Description |
|---|---|---|---|---|---|
| Seed PopperShot | Level 8 | 10 stamina | 1.5 s | Pop a seed pod from afar. It bursts on hit, and where it lands in mud or wet ground, reeds sprout.Cost 15 at 50, 20 at 100, 26 at 200. | |
| Quick NockShot | Level 12 | 16 stamina | 5 s | Snap two arrows off one after the other, quick as a wingbeat.Cost 23 at 50, 32 at 100, 41 at 200. | |
| Spotter's MarkMark | Level 20 | 20 mana | 12 s | Tag the creature you aim at (up to 40 m): for 12 s everyone hits it 25% harder.Cost 29 at 50, 40 at 100, 51 at 200. | |
| Line ShotShot | Level 30 | 40 stamina | 10 s | A taut-line shot that flies 45 m and passes through up to six creatures in a row (the Paper-Tube Longshot sends it further).Cost 58 at 50, 80 at 100, 102 at 200. | |
| Arcing VolleyArea | Level 40 | 45 stamina | 18 s | Loose a volley high into the sky: a moment later arrows rain three times on the spot you aim at (3.5 m across).Cost 66 at 50, 91 at 100, 115 at 200. | |
| Volley BloomArea | Level 50 | 60 stamina | 22 s | A fan of seven pods: every creature hit is rooted in sprouting reeds for 2 s.Cost 121 at 100, 154 at 200. | |
| Point BlankShot | Level 65 | 40 stamina | 14 s | A close, heavy burst of shot into everything just in front of you (4.5 m), knocking it back and dazing it while you kick away to make distance.Cost 80 at 100, 102 at 200. | |
| Hunter's EyeParty | Level 80 | 50 stamina | 1 min | Capstone. Breathe out and fix your eye: for 20 s your next six shots always find their mark, and friends within 12 m get the eye for their next three.Cost 101 at 100, 128 at 200. |
Put any four on R, F, T and G (the spellbook, K). Costs grow a little with level; ranks at levels 80, 100, 150, 200 and 300 make abilities stronger.
| How it plays | Seed pods from afar that sprout reeds, marks that make the whole party hit harder, long line shots. |
|---|---|
| Uses | Slings, bows, blowpipes, leaf capes |
Health and mana
| Level | 10 | 15 | 20 | 30 | 40 | 50 | 60 | 80 | 100 | 150 | 200 |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Health | 205 | 255 | 305 | 405 | 505 | 605 | 705 | 905 | 1,105 | 1,605 | 2,105 |
| Mana | 120 | 195 | 270 | 420 | 570 | 720 | 870 | 1,170 | 1,470 | 2,220 | 2,970 |
Before gear. Health and mana regrow while you are fed.
Weapons
| Weapon | Level | Attack | Powers |
|---|---|---|---|
| Mangrove Sling | 8 | 8 | |
| Bamboo Blowpipe | 12 | 8 | |
| Copper-Band Sling | 15 | 11 | |
| Hummingbird Sling | 15 | 12 | +1 distance skill |
| Reed Bow | 20 | 14 | |
| Bamboo Longbow | 25 | 17 | |
| Heron's Eye Bow | 30 | 22 | +5% critical hit chance |
| Moonstone Bow | 30 | 19 | |
| Paper-Tube Longshot | 30 | 23 | |
| Obsidian Recurve | 35 | 21 | |
| Tideglass Bow | 40 | 23 | |
| Reefsteel Sling | 45 | 23 | |
| Storm Sling | 50 | 25 | |
| Tempest Longbow | 50 | 36 | +6% critical hit chance; +2 distance skill |
| Skyshard Longbow | 55 | 30 | |
| Sunstone Bow | 60 | 32 | |
| Duskfire Bow | 65 | 35 | |
| Starfall Sling | 70 | 33 | |
| Wildheart Longbow | 75 | 42 | |
| Ancient Hunter's Bow | 80 | 44 | |
| Aurora Bow | 90 | 50 | |
| Skysplitter | 100 | 76 | +8% critical hit chance; +3 distance skill |
| Titan Bow | 100 | 54 | |
| Celestial Skybow | 125 | 67 | |
| Mythic Skyreach | 150 | 79 | |
| Eternal Horizon | 200 | 103 |
Only a Shooter can gather
- Canopy Pod Palm: Only a Shooter's eye spots the ripe pods high in the crown. Other classes buy them at the market. Canopy Pod
What they give serves every class, so it sells well at the market.
Looks
Leafcloak RangerTatazo's own clothes under a cape of layered leaves, with a pouch of mango ammo.
Canopy ExplorerA brown fedora, a khaki vest and a trusty satchel.
Lock-KeeperA navy coat, a peaked cap and an orange scarf.
Palmetto ScoutA palm-green cap, a sandy scarf and a scout's satchel.
Sawgrass TrackerA cape of sawgrass blades over a khaki shirt.
Pinecone RangerA leaf cape, a brown ranger's hat and a pine-green plume.
Sandbar SurveyorA sand-white hat and vest for mapping the river's bars.
Heron Feather ArcherA grey-blue cape and a hat with a long white heron feather.
Lighthouse KeeperA red-and-white coat, a peaked cap and a lamp-yellow scarf.
Canebrake TrapperA long buckskin coat, a wide hat and a pouch of sure shots.
Night Heron SharpshooterA midnight coat and hat with a single red-eye feather.
Golden Hour RangerA sunset-gold cape and hat with a flame-orange plume.
StormchaserA slate cap, a storm-orange scarf and every weather in the satchel.









Mangrove Sling
Bamboo Blowpipe
Copper-Band Sling
Hummingbird Sling
Reed Bow
Bamboo Longbow
Heron's Eye Bow
Moonstone Bow
Paper-Tube Longshot
Obsidian Recurve
Tideglass Bow
Reefsteel Sling
Storm Sling
Tempest Longbow
Skyshard Longbow
Sunstone Bow
Duskfire Bow
Starfall Sling
Wildheart Longbow
Ancient Hunter's Bow
Aurora Bow
Skysplitter
Titan Bow
Celestial Skybow
Mythic Skyreach
Eternal Horizon
Canopy Pod