TATAZO Wiki home

Abilities

IconAbilityLevelCostWaitDescription
Shell GuardGuardLevel 825 stamina14 sRaise your shell: a shield soaks a quarter of your health for 8 s, over you and one friend (the one you aim at, or the nearest). Creatures within 8 m come for you instead.Cost 37 at 50, 50 at 100, 64 at 200.
Shoulder ChargeChargeLevel 1225 stamina9 sLower your head and charge 6 m: everything in the way is bowled back and dazed for a moment.Cost 37 at 50, 50 at 100, 64 at 200.
Coffer WallWallLevel 2035 stamina35 sDrive a wall of logs and clay into the ground 3 m ahead: for 30 s no creature gets through (the Brass-Rim Shell Shield makes it last longer).Cost 51 at 50, 70 at 100, 90 at 200.
Bulwark BraceGuardLevel 3045 stamina40 sPlant your feet and brace everyone near you: friends within 10 m take 30% less damage and stand firm for 10 s.Cost 66 at 50, 91 at 100, 115 at 200.
Iron SkinGuardLevel 4040 stamina45 sYour scales harden and gleam like iron: for 10 s you take 40% less damage and nothing knocks you off your feet.Cost 58 at 50, 80 at 100, 102 at 200.
Rally HornHealLevel 5050 mana1 minBlow the rally horn: friends within 12 m heal a quarter of their health, stand firm and move a little faster for 8 s.Cost 101 at 100, 128 at 200.
Last StandCounterLevel 6545 stamina24 sHold your ground and answer with one heavy counter-swing in front of you. The lower your health, the harder it hits (up to three times as hard when you are nearly out).Cost 91 at 100, 115 at 200.
Aegis of the RiverPartyLevel 8055 stamina1 min 30 sCapstone. Plant yourself and raise a great dome of river-gold 6 m across: for 6 s everyone inside takes 60% less damage and stands firm, and creatures are pushed out as it rises.Cost 111 at 100, 141 at 200.

Put any four on R, F, T and G (the spellbook, K). Costs grow a little with level; ranks at levels 80, 100, 150, 200 and 300 make abilities stronger.

How it playsShields friends with a turtle shell, raises coffer walls that hold the Gloom back, braces everyone near.
UsesSwords, turtle-shell shields, reed-and-bronze armour

Health and mana

Level1015203040506080100150200
Health2152903655156658159651,2651,5652,3153,065
Mana1001251502002503003504505508001,050

Before gear. Health and mana regrow while you are fed.

Only a Knight can gather

  • Basalt Columns: Only a Knight's strength can split basalt. Other classes buy it at the market. Basalt Stone

What they give serves every class, so it sells well at the market.

Looks

Reed GuardReed GuardReed-woven armour, bronze plates and a turtle-shell shield.
Tide WardenTide WardenSteel plates over a river-teal tabard.
Sunstone SentinelSunstone SentinelGold plates, a red tabard and an ember crest.
Cypress SquireCypress SquireLight bronze plates, a moss scarf and a cypress-green tunic.
Riverstone GuardRiverstone GuardSlate-grey plates over a river-blue tunic.
Heron LancerHeron LancerWhite plates, a sky-blue cape and a heron-feather plume.
Mangrove WardenMangrove WardenRoot-brown plates, a leaf-green sash and a warden's medal.
Copper Shell KnightCopper Shell KnightPolished copper plates and a rust-red tabard.
Coquina BastionCoquina BastionShell-stone plates in sand and pink, and a sea-foam scarf.
Thunderhead KnightThunderhead KnightStorm-grey plates, a thundercloud cape and a lightning-yellow plume.
Midnight Bayou KnightMidnight Bayou KnightSilver plates, a long midnight cape and a circlet for the bayou's watch.
Sunfire ChampionSunfire ChampionGold plates and a crimson cape lined with sunfire.
Crystal Spring PaladinCrystal Spring PaladinPearl-white plates and a cape as clear as a spring run.

All skins