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Sand Scarab

Level 2+
Sunscorch DesertGloom creature

Where one scarab goes, twenty follow. Nobody knows who leads. Read the tale

Field notes

Scarabs roll balls of dung bigger than themselves; these ones roll Gloom. They come in swarms.


Where it lives

Sunscorch Desert, in Dunes, Oasis. Seen from level 2. Its level depends on where you meet it: at home, how far from the village you are; on the other lands, that land's band, lowest near the harbour side. It is stronger at night. Comes in groups of 2 to 4. Stronger ones are called Murky Sand Scarab (level 15+), Deep Sand Scarab (level 40+), Elder Sand Scarab (level 80+).


How to calm it

Weak to (takes more): Ice +30%Energy +20%

Its attack: the charge. It is steady (wind-up 0.75 s, then 2.8 s before the next).

How to dodge

Sand Scarabs are weak to ice and energy. Watch for their charge: sidestep when they lower their heads, then hit back while they catch their breath.

Cleansed, it bursts into clean water and leaves.

Combat and elements guide


What it leaves behind

ItemChanceHow many
Scarab Shell50%1
Gloom Goo20%1

Plus orange coins for everyone who helped, now and then a potion, and sometimes gear. Everyone in your party within 40 m gets their own roll.


Numbers

By level

LevelHealthAttackXP
233632
556845
101001368
2021322112

On a normal world. Elites (5% of creatures from level 6) have ×2.2 health, ×1.4 attack and give ×3 XP. World settings can make creatures gentler or fiercer.

Ask about Sand Scarab on the forum