Moss Golem
Level 12+Ruin stones and moss that the Gloom taught to walk. It still thinks it is guarding something.
Where it lives
Riverlands, in Jungle, Meadow, Mesa, Highland. Seen from level 12. Its level depends on where you meet it: at home, how far from the village you are; on the other lands, that land's band, lowest near the harbour side. It is stronger at night. Stronger ones are called Murky Moss Golem (level 15+), Deep Moss Golem (level 40+), Elder Moss Golem (level 80+).
How to calm it
Weak to (takes more): Fire +35%
Tough against (takes less): Earth −50%Ice −10%
Its attack: the ground pound. It is slow to wind up (wind-up 1.1 s, then 2.8 s before the next).
Moss Golems are weak to fire but shrug off earth. They're slow to wind up their ground pound: step back out of the ring when they raise their arms. Their hits slow you down, so keep your distance.
Its hits slow you down (40% for 3 s).
What it leaves behind
| Item | Chance | How many |
|---|---|---|
| Stone | 70% | 3–6 |
| Vine | 50% | 2–4 |
| Copper Ore | 25% | 1–3 |
| Moonstone | 7% | 1 |
Plus orange coins for everyone who helped, now and then a potion, and sometimes gear. Everyone in your party within 40 m gets their own roll.
Numbers
By level
| Level | Health | Attack | XP |
|---|---|---|---|
| 12 | 604 | 52 | 221 |
| 20 | 1,063 | 79 | 325 |
| 30 | 1,788 | 115 | 455 |
| 50 | 3,721 | 198 | 715 |
On a normal world. Elites (5% of creatures from level 6) have ×2.2 health, ×1.4 attack and give ×3 XP. World settings can make creatures gentler or fiercer.

Stone
Vine
Copper Ore
Moonstone