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Gloom Bat

Level 2+
RiverlandsGloom creatureNight only

It only comes out at night, and it cannot resist anything shiny.


Where it lives

Riverlands, in Jungle, Wetland, Meadow, Mesa, Beach, Highland. Seen from level 2. Its level depends on where you meet it: at home, how far from the village you are; on the other lands, that land's band, lowest near the harbour side. It is stronger at night. Only comes out at night. Stronger ones are called Murky Gloom Bat (level 15+), Deep Gloom Bat (level 40+), Elder Gloom Bat (level 80+).


How to calm it

Weak to (takes more): Holy +40%Energy +20%

Tough against (takes less): Earth −30%

Its attack: the swoop. It is quick (wind-up 0.5 s, then 2.2 s before the next).

How to dodge

Gloom Bats are weak to holy and energy but shrug off earth. They're quick with their swoop: keep moving as they rise, and they'll dive at empty ground. They only come out at night.

Cleansed, it bursts into clean water and leaves.

Combat and elements guide


What it leaves behind

ItemChanceHow many
Feather45%1–2
Gloom Goo25%1

Plus orange coins for everyone who helped, now and then a potion, and sometimes gear. Everyone in your party within 40 m gets their own roll.


Numbers

By level

LevelHealthAttackXP
226632
543845
10771368
2016422112

On a normal world. Elites (5% of creatures from level 6) have ×2.2 health, ×1.4 attack and give ×3 XP. World settings can make creatures gentler or fiercer.

Ask about Gloom Bat on the forum