Dust Blob
Level 1+It rolled so far across the dunes that it forgot which way was home.
Field notes
Gloom that dried out in the sun and rolled in the dunes until it was more sand than goo.
Where it lives
Sunscorch Desert, in Dunes, Oasis. Seen from level 1. Its level depends on where you meet it: at home, how far from the village you are; on the other lands, that land's band, lowest near the harbour side. It is stronger at night. Comes in groups of 1 to 3. Stronger ones are called Murky Dust Blob (level 15+), Deep Dust Blob (level 40+), Elder Dust Blob (level 80+).
How to calm it
Weak to (takes more): Ice +35%Energy +10%
Tough against (takes less): Fire −30%
Its attack: the bite. It is quick (wind-up 0.55 s, then 1.6 s before the next).
Dust Blobs are weak to ice and energy but shrug off fire. They're quick with their bite: back away as they crouch, then strike while they recover.
Cleansed, it bursts into clean water and leaves.
What it leaves behind
Plus orange coins for everyone who helped, now and then a potion, and sometimes gear. Everyone in your party within 40 m gets their own roll.
Numbers
By level
| Level | Health | Attack | XP |
|---|---|---|---|
| 1 | 22 | 4 | 24 |
| 5 | 47 | 7 | 40 |
| 10 | 85 | 10 | 60 |
| 20 | 180 | 17 | 100 |
On a normal world. Elites (5% of creatures from level 6) have ×2.2 health, ×1.4 attack and give ×3 XP. World settings can make creatures gentler or fiercer.

Gloom Goo
Sand