Triceratops
Level 6+A plant-eater with three horns and a great bony frill. Politely step aside. Read the tale
Field notes
Three horns and a great bony frill, from the very end of the age of dinosaurs in North America, 68-66 million years ago. A plant-eater that stood its ground.
Where it lives
Primeval Isle, in Primeval. Seen from level 6. Its level depends on where you meet it: at home, how far from the village you are; on the other lands, that land's band, lowest near the harbour side. It is stronger at night.
How to calm it
Weak to (takes more): Energy +20%Holy +10%
Its attack: the charge. It is steady (wind-up 0.9 s, then 3.2 s before the next).
Triceratopses are weak to energy and holy. Watch for their charge: sidestep when they lower their heads, then hit back while they catch their breath. Cleansed, they turn back into friendly animals.
It runs away for a while below 15% health. Cleansed, it turns back into a friendly animal and wanders home.
What it leaves behind
| Item | Chance | How many |
|---|---|---|
| Dinosaur Scale | 70% | 2–3 |
| Dinosaur Claw | 20% | 1 |
Plus orange coins for everyone who helped, now and then a potion, and sometimes gear. Everyone in your party within 40 m gets their own roll.
Numbers
By level
| Level | Health | Attack | XP |
|---|---|---|---|
| 6 | 347 | 29 | 132 |
| 10 | 538 | 40 | 180 |
| 20 | 1,145 | 70 | 300 |
| 30 | 1,926 | 102 | 420 |
On a normal world. Elites (5% of creatures from level 6) have ×2.2 health, ×1.4 attack and give ×3 XP. World settings can make creatures gentler or fiercer.

Dinosaur Scale
Dinosaur Claw