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Ember Hound

Level 5+
Ember WastesGloom-touched animalFire attacks

Cleansed, an Ember Hound's fur cools to soft grey and it curls up to sleep.

Field notes

Hounds with coals for eyes, running in packs across the ash. Cleansed, their fur cools to a soft grey.


Where it lives

Ember Wastes, in Ashland, Caldera. Seen from level 5. Its level depends on where you meet it: at home, how far from the village you are; on the other lands, that land's band, lowest near the harbour side. It is stronger at night. Comes in groups of 2 to 3.


How to calm it

Weak to (takes more): Ice +40%Holy +20%

Tough against (takes less): Fire −60%

Its attack: the charge. It is quick (wind-up 0.55 s, then 2.4 s before the next).

How to dodge

Ember Hounds are weak to ice and holy but shrug off fire. They're quick with their charge: sidestep when they lower their heads, then hit back while they catch their breath. Cleansed, they turn back into friendly animals.

It runs away for a while below 20% health. Cleansed, it turns back into a friendly animal and wanders home.

Combat and elements guide


What it leaves behind

ItemChanceHow many
Hound Fang45%1
Charcoal30%1–2

Plus orange coins for everyone who helped, now and then a potion, and sometimes gear. Everyone in your party within 40 m gets their own roll.


Numbers

By level

LevelHealthAttackXP
51281870
1023128105
2049148175
3082570245

On a normal world. Elites (5% of creatures from level 6) have ×2.2 health, ×1.4 attack and give ×3 XP. World settings can make creatures gentler or fiercer.

Ask about Ember Hound on the forum