Caldera Drake
Mini-bossThe old stories say that if a drake lives a thousand years, it grows into a dragon. Read the tale
Field notes
A young cousin of the dragons, nesting in the craters. Old stories say the drakes grow into dragons if they live a thousand years.
Where it lives
Ember Wastes, in Ashland, Caldera. Seen from level 15. Its level depends on where you meet it: at home, how far from the village you are; on the other lands, that land's band, lowest near the harbour side. It is stronger at night. Stronger ones are called Murky Caldera Drake (level 15+), Deep Caldera Drake (level 40+), Elder Caldera Drake (level 80+).
How to calm it
Weak to (takes more): Ice +50%
Tough against (takes less): Fire −90%
Its attack: the leap. It is slow to wind up (wind-up 1 s, then 2.8 s before the next).
Caldera Drakes are weak to ice but shrug off fire. They're slow to wind up their leap: step out of the ring that shows where they'll land.
What it leaves behind
| Item | Chance | How many |
|---|---|---|
| Ember Core | 100% | 2–3 |
| Obsidian | 100% | 3–6 |
| Scale | 100% | 3–5 |
| Emberheart Amulet | 10% | 1 |
Plus orange coins for everyone who helped, now and then a potion, and sometimes gear. Everyone in your party within 40 m gets their own roll.
Numbers
By level
| Level | Health | Attack | XP |
|---|---|---|---|
| 15 | 5,855 | 82 | 2,000 |
| 20 | 8,178 | 105 | 2,500 |
| 30 | 13,754 | 154 | 3,500 |
| 50 | 28,626 | 264 | 5,500 |
On a normal world. Elites (5% of creatures from level 6) have ×2.2 health, ×1.4 attack and give ×3 XP. World settings can make creatures gentler or fiercer.

Ember Core
Obsidian
Scale
Emberheart Amulet