Ash Drifter
Level 8+Made of warm ash and old smoke, it scatters in clear light.
Field notes
A drifting shape of warm ash that comes out after dark. Holy light scatters it.
Where it lives
Ember Wastes, in Ashland, Caldera. Seen from level 8. Its level depends on where you meet it: at home, how far from the village you are; on the other lands, that land's band, lowest near the harbour side. It is stronger at night. Only comes out at night. Stronger ones are called Murky Ash Drifter (level 15+), Deep Ash Drifter (level 40+), Elder Ash Drifter (level 80+).
How to calm it
Weak to (takes more): Holy +60%Ice +20%
Tough against (takes less): Fire −50%
Its attack: the swoop. It is quick (wind-up 0.55 s, then 2.3 s before the next).
Ash Drifters are weak to holy and ice but shrug off fire. They're quick with their swoop: keep moving as they rise, and they'll dive at empty ground. They only come out at night.
Cleansed, it bursts into clean water and leaves.
What it leaves behind
| Item | Chance | How many |
|---|---|---|
| Magma Goo | 40% | 1–2 |
| Ember Core | 6% | 1 |
Plus orange coins for everyone who helped, now and then a potion, and sometimes gear. Everyone in your party within 40 m gets their own roll.
Numbers
By level
| Level | Health | Attack | XP |
|---|---|---|---|
| 8 | 126 | 26 | 91 |
| 10 | 154 | 30 | 105 |
| 20 | 327 | 52 | 175 |
| 30 | 550 | 77 | 245 |
On a normal world. Elites (5% of creatures from level 6) have ×2.2 health, ×1.4 attack and give ×3 XP. World settings can make creatures gentler or fiercer.

Magma Goo
Ember Core